BSP-Level based game Engines
This tutorial explains how the technology behind the mapping process works, and how the game engine knows what it has to calculate. The required background knowledge is included.This tutorial explains...
View ArticleEasyGen - Generate a terrain
How to use EasyGen to generate a terrain, edit it, export it to mapping tool such as GtkRadiant, and test it under the game, here Wolfenstein Enemy Territory.How to use EasyGen to generate a terrain,...
View ArticleBugfix: ERROR: SV_SetBrushModel: NULL
This is a small tutorial on what causes and how to fix the ERROR: SV_SetBrushModel: NULLThis is a small tutorial on what causes and how to fix the ERROR: SV_SetBrushModel: NULL
View ArticleFIX: GtkRadiant crashes on opening a map from NetRadiant
When you try to open a map created in NetRadiant in GtkRadiant it's quite common that GtkRadiant crashes in the process. This is a small tutorial/debug process on how to overcome that issue.When you...
View ArticleExport models from the original Game
This tutorial is to show how to export all models from Wolfenstein: Enemy Territory. Inclusive animated models.
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